Nothing to see here! But don’t move along! You can really see the nothing here! Examine the nothing! Think about the nothing! The nothing is where it all begins!
The Nothings Suite is a collection of (extremely) short videogames made with diverse videogame engines such as Unity, Twine, and PICO-8. In each case, a game has been produced with the engine using, as much as possible, no creative input at all. That is, in the ideal scenario I open the game engine, save the project it creates by default as “Nothing” and export it for play. This means you get to see each game engine’s idea of what “nothing” (or at least no effort) looks like when you set out to make a game with it.
The Nothings Suite currently consists of the following 14 nothings:
- Nothing (Twine)
- Nothing (Inky)
- Nothing (Bitsy)
- Nothing (Flickgame)
- Nothing (PuzzleScript)
- Nothing (PICO-8)
- Nothing (Inform 7)
- Nothing (Construct 3)
- Nothing (Stencyl)
- Nothing (Unity)
- Nothing (Godot)
- Nothing (Unreal Engine 4)
- Nothing (Ren’Py)
- Nothing (Print-and-Play)
- Nothing (p5.js Web Editor)
- Nothing (ZZT)
You can also read about the suite’s development and thought process.